That said, here is my log file:ġ3:20:09 LOG: Core version: $Version: distro_Sam3_PC SeriousSam3-Windows-Final 184890 12:57:07 Win32-Static-Final-Default$ġ3:20:09 LOG: Binary hard path: E:\Steam\steamapps\common\Serious Sam 3\Bin\ġ3:20:09 LOG: Application directory: E:\Steam\steamapps\common\Serious Sam 3\ġ3:20:09 LOG: Name: Intel(R) Core(TM) i5-2500K CPU 3.30GHzġ3:20:09 LOG: Type: 0, Family: 6, Model: 10, Stepping: 7ġ3:20:09 LOG: Total physical memory: 8173 MBġ3:20:09 LOG: Free physical memory: 6461 MBġ3:20:09 LOG: Loaded "E:\Steam\steamapps\common\Serious Sam 3\Bin\ScriptLua.dll".ġ3:20:09 LOG: Loaded "E:\Steam\steamapps\common\Serious Sam 3\Bin\GameEnv_Steam.dll".ġ3:20:09 INF: Encoded user ID = 296d6e1a:60b9de3aġ3:20:09 LOG: Error getting mixer source line info for microphone. However, and I haven't worked out 100% how long it takes, if I wait at all or play another steam game first, and then try BFE, I get the issue again. If I reboot and start BFE instantly, the sound will work. ![]() Interestingly, I have sort of worked out the issue.
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